dead-reckoning@0.0.6 vulnerabilities

The simplest client-only implementation of a dead reckoning algorithm that synchronizes your real-time game client's world state to the server to hide latency.

  • latest version

    0.1.3

  • latest non vulnerable version

  • first published

    10 years ago

  • latest version published

    10 years ago

  • licenses detected

  • Direct Vulnerabilities

    No direct vulnerabilities have been found for this package in Snyk’s vulnerability database. This does not include vulnerabilities belonging to this package’s dependencies.

    Does your project rely on vulnerable package dependencies?

    Automatically find and fix vulnerabilities affecting your projects. Snyk scans for vulnerabilities (in both your packages & their dependencies) and provides automated fixes for free.

    Scan for indirect vulnerabilities