detect-collisions vulnerabilities
detecting collisions between bodies: Points, Lines, Boxes, Polygons (Concave too), Ellipses and Circles. Also RayCasting. All bodies can have offset, rotation, scale, bounding box padding, can be static (non moving) or be trigger bodies (non colliding).
Package versions
101 - 143 of 143 Results
version | published | direct vulnerabilities |
---|---|---|
3.2.6 | 13 Mar, 2022 |
|
3.2.5 | 17 Feb, 2022 |
|
3.2.4 | 17 Feb, 2022 |
|
3.2.3 | 12 Feb, 2022 |
|
3.2.2 | 11 Feb, 2022 |
|
3.2.1 | 1 Jan, 2022 |
|
3.2.0 | 1 Jan, 2022 |
|
3.1.3 | 24 Dec, 2021 |
|
3.1.2 | 4 Dec, 2021 |
|
3.1.1 | 26 Nov, 2021 |
|
3.1.0 | 26 Nov, 2021 |
|
3.0.12 | 21 Nov, 2021 |
|
3.0.11 | 21 Nov, 2021 |
|
3.0.10 | 15 Nov, 2021 |
|
3.0.9 | 14 Nov, 2021 |
|
3.0.8 | 14 Nov, 2021 |
|
3.0.7 | 11 Nov, 2021 |
|
3.0.6 | 11 Nov, 2021 |
|
3.0.5 | 11 Nov, 2021 |
|
3.0.4 | 11 Nov, 2021 |
|
3.0.3 | 11 Nov, 2021 |
|
3.0.2 | 11 Nov, 2021 |
|
3.0.1 | 11 Nov, 2021 |
|
3.0.0 | 11 Nov, 2021 |
|
2.7.0 | 8 Nov, 2021 |
|
2.6.0 | 15 Sep, 2021 |
|
2.5.6 | 8 Aug, 2021 |
|
2.5.5 | 8 Aug, 2021 |
|
2.5.4 | 10 May, 2021 |
|
2.5.3 | 10 May, 2021 |
|
2.5.2 | 31 May, 2020 |
|
2.5.1 | 28 Mar, 2020 |
|
2.5.0 | 27 Mar, 2020 |
|
2.4.4 | 7 Jun, 2019 |
|
2.4.3 | 14 Oct, 2018 |
|
2.4.2 | 14 Oct, 2018 |
|
2.4.1 | 27 Sep, 2018 |
|
2.4.0 | 26 Sep, 2018 |
|
2.3.2 | 25 May, 2018 |
|
2.3.1 | 25 May, 2018 |
|
2.3.0 | 25 May, 2018 |
|
2.2.0 | 26 Mar, 2018 |
|
2.1.0 | 27 Feb, 2018 |
|
Automatically find and fix vulnerabilities affecting your projects. Snyk scans for vulnerabilities and provides fixes for free.
Get started free