Out-of-bounds Read Affecting game-music-emu package, versions *


Severity

Recommended
0.0
medium
0
10

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Threat Intelligence

EPSS
0.13% (3rd percentile)

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  • Snyk IDSNYK-ECHOLATEST-GAMEMUSICEMU-21004857
  • published16 Oct 2026
  • disclosed15 Oct 2026

Introduced: 15 Oct 2026

NewCVE-2026-111153  (opens in a new tab)
CWE-125  (opens in a new tab)

How to fix?

There is no fixed version for Echo:latest game-music-emu.

NVD Description

Note: Versions mentioned in the description apply only to the upstream game-music-emu package and not the game-music-emu package as distributed by Echo. See How to fix? for Echo:latest relevant fixed versions and status.

Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.

CVSS Base Scores

version 3.1